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PVP

PVP

Open PVP rules, skulls, frag limits, and the PVP-E weekend

What Is PVP?

OxygenOT is an Open PVP world. Players can attack each other outside protection zones once they reach the protection level.

World Type
Open PVP
Protection Level
150
PZ Lock
1 min

PvP damage is also reduced by level. See the player damage page for those tiers. Connection and rates stay on server info.

Skulls & Ban
White Skull
5 min
Red Skull
3 days
Player Killing Ban
7 days

A Red Skull Remover can clear a red skull and frags. It has a 24-hour cooldown and cannot be used during PVP-E.

Frag Limits

Normal PVP uses separate daily, weekly, and monthly frag counters.

Daily to Red Skull
10
Weekly to Red Skull
25
Monthly to Red Skull
50
Daily to Ban
20
Weekly to Ban
35
Monthly to Ban
60
Frag Decay
  • 5 hours to remove 1 daily frag
  • 2 days to remove 1 weekly frag
  • 5 days to remove 1 monthly frag
  • Killing a player whose level is less than half of yours grants 3 frags instead of 1
  • PVP-E uses a separate frag system. It does not share these daily, weekly, or monthly counters
PVP-E Weekend

PvP Experience Weekend lets you gain experience from killing players. It runs from Saturday after Global Save until Sunday Global Save.

EXP Rate
x0.4
Daily Cap
30B
Level Range
70%–200%
Frags to Red Skull
30
Separate from normal PVP
Frags to Ban
45
While red-skulled
Frag Decay
60 min
1 frag every hour
PVP-E Rules
  • No EXP from same IP — players on the same IP do not gain experience from killing each other
  • Diminishing returns — each repeated kill of the same player reduces EXP by 50%. Resets every server save
  • Level range — you only gain EXP from players within 70%–200% of your level. Example: level 100 gains EXP from targets between 70 and 200
  • Damage share — experience is proportional to the damage you deal
  • Death refund — XP lost on death is subtracted from your PVP-E gained EXP. At the 30B cap, dying frees room so you can fight and gain EXP again
  • Separate frag system — PVP-E frags are isolated from the normal daily, weekly, and monthly system
  • Red skull reset — any red skull is cleared when PVP-E starts, and again when it ends (Sunday Global Save)
Buying, selling, or trading experience, or multi-killing your own or a friend's characters to gain levels during PVP-E, is a permanent banishment. See the game rules.
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