| Type | Where | Date | Description |
|---|---|---|---|
| 02.05.2026 | Fixed an issue in the newly added fishing boss area where bosses could not be caught using the flask. |
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| 02.05.2026 | Fixed an issue in guild management where newly assigned custom ranks would reset to the default rank (e.g., Member or Vice Leader) after the player relogged. |
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| 01.05.2026 | Fixed reported map bugs. |
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| 01.05.2026 | Expanded the Fishing Bosses area with 3 additional floors, adding 24 new spots. |
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| 29.04.2026 | Optimized CTF and Battlefield level brackets.
[Next server save] |
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| 29.04.2026 | Fixed reported map bugs happened after newly added part. |
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| 28.04.2026 | Released Client Update 3.8.7 for Windows and Android users. |
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| 28.04.2026 | Added a minimap update with the latest map changes. |
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| 28.04.2026 | Fixed an issue with bed kits in houses where only part of the bed updated, causing a visually bugged appearance. Beds now apply correctly. |
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| 28.04.2026 | Introduced a brand-new town expansion featuring 60 new houses and 3 guild halls. |
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| 23.04.2026 | Released Client Update 3.8.6 for Windows and Android users. |
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| 23.04.2026 | Added a minimap update with the latest map changes. |
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| 23.04.2026 | Reworked CTF and Battlefield events so all level brackets start at the same time and share a common waiting room. Once the event begins, each bracket is automatically transferred to its own dedicated map. |
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| 21.04.2026 | Fixed an issue with the Paralyze Rune where repeated casts would unintentionally remove the slow effect instead of refreshing it. |
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| 20.04.2026 | Fixed an issue where the Paralyze Rune was ineffective, especially against high-level players. Also resolved a problem where certain monsters could cast paralyze without applying any actual effect. |
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| 20.04.2026 | Fixed an issue where flag carrier player speed was not being applied correctly during the CTF event. |
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| 20.04.2026 | Added a 10-second cooldown before the start of CTF and Battlefield events. |
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| 20.04.2026 | Modified Item Attributes section on website so you can see what items left to gain attribute points. |
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| 18.04.2026 | Adjusted King Zelos boss fight duration to 30 minutes (down from 35 minutes) to match the intended design. |
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| 16.04.2026 | Fixed an issue where the Global Bonus broadcast was not displaying correctly as intended. |
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| 15.04.2026 | Fixed an issue with the global spawn rate bonus (based on online players); it now functions correctly as intended. |
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| 15.04.2026 | Added detailed sales statistics to the website market page. You can now view total sales count, as well as the highest, lowest, and average prices for each item. The system accurately tracks transactions based on item quantities (e.g., it analyzes sales of 10x Skull Coins as a bundle, not individual units) using historical data. To access these insights, simply click the chart icon next to the item image. |
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| 15.04.2026 | Fixed an issue where the daily chests in Exodus and Ascension quests were not resetting after server save. |
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| 14.04.2026 | Fixed the issue happened early today with defenders bosses in rings quest.
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| 14.04.2026 | Adjusted the cap limits of the attributes to scale more gradually for smoother progression. |
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| 14.04.2026 | Released Client Update 3.8.4 for Windows and Android users. |
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| 14.04.2026 | Released Client Update 3.8.3 for Windows and Android users. |
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| 14.04.2026 | Fixed an issue where some players experienced incorrect attribute values (e.g., negative or abnormal percentages such as -0.2%) on their attribute pages. And to resolve this now, simply reset your attribute page and everything will function correctly. |
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| 08.04.2026 | Website Improvements and Enhancements.
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| 04.04.2026 | Fixed an issue with the characters-per-IP limit where logging out, x-logging, or disconnecting could incorrectly count a character as still online, preventing login by showing the maximum limit reached.
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