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Changelog

Changelog
Type Where Date Description
28.04.2026

Fixed an issue with bed kits in houses where only part of the bed updated, causing a visually bugged appearance. Beds now apply correctly.
[Next server save]

28.04.2026

Introduced a brand-new town expansion featuring 60 new houses and 3 guild halls.
[Next server save]

23.04.2026

Released Client Update 3.8.6 for Windows and Android users.
[Live]

23.04.2026

Added a minimap update with the latest map changes.
To update your current minimap, please visit: https://oxygenot.live/forum/thread/69
[Live]

23.04.2026

Reworked CTF and Battlefield events so all level brackets start at the same time and share a common waiting room. Once the event begins, each bracket is automatically transferred to its own dedicated map.
Updated event schedules to run twice daily:
CTF: 01:30 & 20:00 GMT
Battlefield: 01:00 & 19:30 GMT
Full details and notes: https://oxygenot.live/events
[Live]

21.04.2026

Fixed an issue with the Paralyze Rune where repeated casts would unintentionally remove the slow effect instead of refreshing it.
[Next server save]

20.04.2026

Fixed an issue where the Paralyze Rune was ineffective, especially against high-level players. Also resolved a problem where certain monsters could cast paralyze without applying any actual effect.
[Next server save]

20.04.2026

Fixed an issue where flag carrier player speed was not being applied correctly during the CTF event.
[Next server save]

20.04.2026

Added a 10-second cooldown before the start of CTF and Battlefield events.
[Next server save]

20.04.2026

Modified Item Attributes section on website so you can see what items left to gain attribute points.
[Live]

18.04.2026

Adjusted King Zelos boss fight duration to 30 minutes (down from 35 minutes) to match the intended design.
[Next server save]

16.04.2026

Fixed an issue where the Global Bonus broadcast was not displaying correctly as intended.
[Next server save]

15.04.2026

Fixed an issue with the global spawn rate bonus (based on online players); it now functions correctly as intended.
[Next server save]

15.04.2026

Added detailed sales statistics to the website market page. You can now view total sales count, as well as the highest, lowest, and average prices for each item. The system accurately tracks transactions based on item quantities (e.g., it analyzes sales of 10x Skull Coins as a bundle, not individual units) using historical data. To access these insights, simply click the chart icon next to the item image.
[Live]

15.04.2026

Fixed an issue where the daily chests in Exodus and Ascension quests were not resetting after server save.
[Next server save]

14.04.2026

Fixed the issue happened early today with defenders bosses in rings quest.
[Next save save]

 

14.04.2026

Adjusted the cap limits of the attributes to scale more gradually for smoother progression.
Check all details here: https://oxygenot.live/attribute_points#i-sec-limits
[Next server save]

14.04.2026

Released Client Update 3.8.4 for Windows and Android users.
This update is very important to apply the full protection to your connection.
[Live]

14.04.2026

Released Client Update 3.8.3 for Windows and Android users.
This update fix an issue with the charges and timers on items.
[Live]

14.04.2026

Fixed an issue where some players experienced incorrect attribute values (e.g., negative or abnormal percentages such as -0.2%) on their attribute pages. And to resolve this now, simply reset your attribute page and everything will function correctly.
[Next server save]

08.04.2026

Website Improvements and Enhancements.

  • Revamped multiple website pages with a cleaner, more modern design, including the Wiki, Downloads, Server Info, and more.
  • Added full item tooltip support across all website pages, allowing you to hover over items (e.g., boss loot) to view detailed information instantly.
  • Enhanced item tooltips to include additional details such as required level (when applicable) and item descriptions for a better browsi
04.04.2026

Fixed an issue with the characters-per-IP limit where logging out, x-logging, or disconnecting could incorrectly count a character as still online, preventing login by showing the maximum limit reached.
[Live]

 

04.04.2026

Fixed an issue where the party was not automatically disbanded when all members left and only one player remained in the party.
[Live]

01.04.2026

Fixed an issue that allowed containers (e.g., backpacks) to be added to the market while still containing items. Containers must now be empty before being listed on the market.
[Next server save]

28.03.2026

Fixed an issue in the CTF event where some players were unable to deliver flags.
[Next server save]

24.03.2026

Released Client Update 3.8.1 for Windows and Android users.
This update fixes an issue that could cause the client to crash.
[Live]

23.03.2026

Released Client Update 3.8.0 for Windows and Android users.
This update fixes an issue that could cause the client to crash over time due to excessive memory and resource usage.
[Live]

23.03.2026

Released Client Update 3.7.9 for Windows and Android users.
This update fixes the bank module size on mobile and improves the missions module theme.
[Live]

23.03.2026

Added a minimap update with the latest map changes.
To update your current minimap, please visit: https://oxygenot.live/forum/thread/69
[Live]

23.03.2026

Fixed an issue where players who attacked a boss sometimes did not receive rewards (mission or loot) because their contribution was not properly counted toward the kill.
[Next server save]

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