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Changelog

Changelog
Type Where Date Description
12.08.2026

Released Client Update 4.1.0 for Windows and Android.

  • This update introduces full synchronization between the server and client.
  • Starting from the next server save, Client 4.1.0 will be required to log in. Please update your client before then to avoid any login issues.

[Live]

12.08.2026

Released Client Update 4.0.9 for Windows and Android.

  • Added the latest client-side changes required for the newest game updates.
  • Fixed a client crash issue.

This update is mandatory. Make sure to update your client after the next server save to avoid potential graphical issues.

[Next server save]

12.08.2026

Released OxyBot Version 3.2.

  • Added a new feature to automatically use Stamina Tickets.

To update your current one, please visit this link https://oxygenot.live/download

[Live]

12.08.2026

Added 8 new spells for players level 6000+.

  • AOE level 6000:
    • exevo infernus mas
    • exevo glacies mas
    • exevo caelum mas
    • exevo titan mas
  • Single level 6400:
    • exori cinder
    • exori wither
    • exori astrum
    • exori marrow

[Next server save]

12.08.2026

Added the new Browse Field feature and introduced container pagination for the Reward Chest, Locker, and Browse Field, making it easier to browse and manage large amounts of items.

[Next server save]

12.08.2026

Fixed an issue with daily missions where players below level 1000 could receive a mission requiring Golden Boots, even though they can only be looted from level 1000+ monsters.

[Next server save]

12.08.2026

Fixed an issue where some outfits that should block Wings and Auras were still allowing them to be equipped.

[Next server save]

12.08.2026

Added a new Deposit All button to the Bank window, allowing you to deposit all currencies into your bank at once.

[Next server save]

12.08.2026

Fixed an issue where the 3 frags gained for killing a player 50% below your level would decay all at once instead of decaying individually.

[Next server save]

12.08.2026

Fixed an issue where items looked in NPC shops were not displaying their full item details.

[Next server save]

12.08.2026

Added detailed item tooltips when inspecting another player's equipment.

[Next server save]

12.08.2026

Reworked the Attributes system with new additions and increased limits.

  • Added a new Loot Rate attribute, allowing players to increase the loot obtained from monsters.
  • Increased the maximum limits for several attributes.

https://oxygenot.live/attribute_points#i-sec-attrs
https://oxygenot.live/attribute_points#i-sec-limits

[Next server save]

12.08.2026

Reworked PVP-E day with several balancing and system changes.

  • PVP-E now has its own separate frag system: 30 frags for Red Skull and 45 frags for banishment.
  • Each PVP-E frag takes 60 minutes to decay.
  • PVP-E frags are completely separate from the normal daily, weekly, and monthly frag system.
  • Increased the maximum PVP-E EXP gain from 25B to 30B.
  • EXP lost on death is now deducted from your PVP-E gained EXP. This means that even after reaching the 30B cap, dying will free up EXP capacity, allowing you to continue fighting and gaining EXP.
  • Reduced the PVP-E EXP gain rate by 20%.
  • High-level players can now gain EXP from players who are at least 70% of their level, instead of the previous 80%.
  • Any existing Red Skull will be cleared when PVP-E starts. Red Skulls will also be cleared again when PVP-E ends at Sunday's Global Save.

https://oxygenot.live/serverinfo#i-pvpe

[Next server save]

05.08.2026

Fixed an issue during the Rotrender boss fight where the tiles could take too long to appear, delaying the encounter.

[Next server save]

05.08.2026

Fixed an issue where leveling up did not correctly update your maximum Health and Mana.

[Next server save]

29.07.2026

Released Client Update 4.0.8 for Windows and Android users.

  • It comes with latest optimization of Hunt Analyzer.

[Live]

28.07.2026

Optimized the Hunt Analyzer with major QoL improvements.

  • Added Lowest HP and Lowest MP tracking during each session, allowing you to see how close you came to dying and better optimize your hunting setup.
  • Moved all Reset and Copy actions to a new Tools tab, along with additional reset and copy options for greater customization.
  • Improved Party Loot tracking:
    • Party loot is now saved even if you leave the party, relog, or the server restarts.
    • Loot tracking resumes automatically when you rejoin the same party.
    • Players who leave the party are marked as inactive and their loot stops being counted until they return.
    • If the server restarts or the party is temporarily disbanded, recreating the party with the same members will continue tracking from where it left off, with no data loss.
    • Creating a new party with different members will automatically reset the previous party loot data and begin tracking the new party from scratch.

[Next server save]

Note: It will require client update 4.0.8 with next server save.

28.07.2026

Added additional monsters to several hunting areas.

  • More Dwarf Guards in the Rotworms spawn.
  • Added Demon Skeletons to the Cyclops spawn.
  • Added Stone Golems to the Warlock spawn.

[Next server save]

28.07.2026

Fixed incorrect information displayed for the Sunforged Rod in the Craft Window.

[Next server save]

27.07.2026

Added a new Loot Search feature to the Monsters Page on the website.

  • Search for any loot item by name with autocomplete suggestions.
  • View how many monsters can drop the selected item.
  • See a complete list of monsters sorted by drop chance.
  • If you can't find an item on the Monsters page, try searching for it on the Bosses page.
  • If the item doesn't appear on either the Monsters or Bosses page then it is not dropped by any monster or boss.

[Live]

25.07.2026

Fixed an issue with Daily Missions that caused almost all players' mission streaks to reset to 0 today. This happened because of a fix deployed with today's server save to correct the daily mission counter. The issue will be fully resolved with the next server save. As compensation, all players who complete today's Daily Mission will receive +3 bonus mission streaks after the next server save, restoring their progress. Be sure to complete today's mission to recover your streak.

[Next Server Save]

24.07.2026

Based on player feedback, we've removed items that can only be obtained from Dungeon Bosses or Lever Bosses from the Daily Mission requirements, as they were difficult to obtain within a single day. Items obtainable from Hourly Bosses and Fishing Bosses will remain as Daily Mission objectives.

[Next server save]

24.07.2026

Increase loot rate of some items that needed for daily missions from monsters.

[Live]

22.07.2026

Released Client Update 4.0.6 for Windows and Android users.

  • Fixed the NPC channel opening automatically on login. It now opens only when speaking to an NPC.

[Live]

22.07.2026

Added new mana rune stages for all mana runes.

  • Lv:5500
  • Lv:6000

 [Next server save]

16.07.2026

Released Client Update 4.0.4 for Windows and Android users.

  • Fix a crash issue.
  • Added necessary graphic for future updates.
  • Fixed an issue with minimap loading.

[Live]

06.07.2026

Added new daily tasks to NPC Omran.

[Next server save]

04.07.2026

Released Client Update 4.0.3 for Windows and Android users.

  • This update fix minor issues.

[Live]

03.07.2026

Fixed an issue while adding/removing members in your vip list that sometimes not saved because of more than one character opened on the same account and it makes conflict.
[Next server save]

03.07.2026

Fixed an issue with client updater as it was sometimes keep retrying then failed.
[Live]

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