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Changelog

Changelog
Type Where Date Description
16.10.2026

Fixed an issue in both new quests (Threshold, Reliquary) where players were incorrectly asked to look to the shortcut statue in the lever room, even when they reached the boss room through the normal route.

[Next server save]

16.10.2026

Fixed reported issue with Threshold quest.

[Next server save]

03.10.2026

Released Client Update 4.2.8 for Windows and Android.

  • Added OxyBot v3.4, introducing optimization to Containers and Equipper scripts.
  • The update will be applied automatically with the next server save.

[Next server save]

01.10.2026

Released Client Update 4.2.7 for Windows and Android.

  • Added OxyBot v3.3, introducing additional safety conditions to the Equipper and Containers scripts. These checks help prevent items from being moved or lost accidentally when other containers, such as dead bodies or monster corpses, are opened. If you ever notice items disappearing unexpectedly, this can be caused by the bot rather than the server, as the server will never take or remove your items in this way.
  • Fixed an issue where Max Health and Max Mana percentages were sometimes displayed incorrectly in Inspect.
  • The update will be applied automatically with the next server save.

[Next server save]

01.10.2026

Fixed an issue with the Dreadcoil Vharzul boss where it could sometimes disappear twice, causing some players' contribution to not be counted correctly.

[Next server save]

01.10.2026

Fixed an issue where Max Health and Max Mana percentages could sometimes display incorrectly or appear as negative values when using Inspect.

[Next server save]

30.09.2026

Fixed an issue with the skill bars in the Skills window where the progression percentage was sometimes displayed incorrectly.

[Next server save]

27.09.2026

Increased the Elven Amulet amount from 15x to 50x when using the !elven command. The command is now more expensive.

[Next server save]

27.09.2026

Released Client Update 4.2.6 for Windows and Android.

  • Added Max Health and Max Mana information to the Inspect window.
  • Updated the client with the latest changes required to properly display the new spell icons.
  • Fixed an issue that could sometimes cause the login box to appear while already logged into the game.
  • The update will be applied automatically with the next server save.

[Next server save]

27.09.2026

Added an additional 25% EXP Rate and 12.5% Loot Rate bonus for full parties with 4 different vocations.

  • The bonus applies only when the party has 4 different vocations.
  • This brings the total party bonus to 125% EXP Rate and 62.5% Loot Rate.

[Next Server Save]

27.09.2026

Knight & Paladin Balance Changes.

Knight

  • Increased the base damage reduction by 5%.
  • Increased base maximum health by 15%.
  • Added 7 new area spells that deal damage in a 1x1 area, similar to the existing exori spell.
  • These new spells use the Sorcerer damage formula and are stronger versions of the Knight's main AoE spells, providing higher close-range damage.

New Spells:

  • exori brevis - Level 1250
  • exori furor - Level 1750
  • exori parvus - Level 2250
  • exori punctum - Level 3000
  • exori ictus - Level 4000
  • exori saevus - Level 5000
  • exori colossus - Level 6000

These changes are intended to improve the Knight's close-range damage and survivability while keeping the class more balanced overall.

Paladin

  • Increased the damage of all AoE spells by 23% to better match the damage difference in single-target spells between vocations.

[Next server save]

22.09.2026

Released Client Update 4.2.5 for Windows and Android.

  • Added a new Time label that displays the current server time (GMT) below the FPS and Ping indicators. You can show or hide it from Options → Interface.
  • Fixed several reported issues.
  • The update will be applied automatically with the next server save.

[Next server save]

22.09.2026

Fixed an issue where exevo grav vita could be cast by the 3rd Promotion Knight. The spell is now correctly restricted to Druids and all Druid promotions. The in-game spell list will be updated with the next server save.

[Live]

21.09.2026

Released Client Update 4.2.4 for Windows and Android.

  • Fixed an issue where clicking OK on the death message to relog into the game was not working properly.
  • Added further optimizations to make the update process smoother and more reliable.
  • Simply relog to apply the update, or leave your client running. The update will be applied automatically with the next server save.

[Live]

21.09.2026

Released Client Update 4.2.3 for Windows and Android.

  • Fixed an issue with loading saved character settings when multiple characters were online, which could sometimes cause settings to get mixed up or not save/load correctly.
  • If you're already running Client 4.2.2, simply relog or leave it running. The update will be applied automatically with the next server save.

[Live]

20.09.2026

Released Client Update 4.2.2 for Windows and Android.

  • Fixed an issue affecting players who had multiple clients open at the same time. The updater was previously attempting to update each logged-in character separately, which could cause the client to fail to load the character after a restart.
  • The updater now performs the update once across all opened clients. If a restart is required, all clients will restart together and automatically log back into the characters that were online before the update.
  • Android users: If a client restart is required, the app will close because the client cannot automatically reopen itself on Android. Simply open the app again within 15 minutes, and it will automatically log back into the character that was online before the update.
  • Important: This update is live now and must be applied first to fix the updater issue. Please fully restart all your clients to make sure this update is applied successfully and future updates work correctly.

[Live]

19.09.2026

Released Client Update 4.2.1 for Windows and Android.

  • Added a new Frag Status mini window that allows you to track your frag information live.
  • Fixed an issue with the Spell Cooldowns mini window where it would reopen after relogging if previously closed.
  • UI settings are now saved per character, allowing each character to have its own open windows and customized UI layout.
  • Updated the Reset UI button to let you choose which character's UI settings to reset, or reset the UI settings for all characters at once.
  • The client update will be released 5 minutes before the next server save. Nothing is required from your side. Once the server goes down for the save, your client will update automatically and log you back into your character without any issues.

[Next server save]

19.09.2026

Fixed an issue with Dragon Scale Legs quest exit as it was preventing players from leaving with pz.

[Next server save]

14.09.2026

Fixed an issue where using the Nexus Rune to reset upgrades was also resetting upgraded stats instead of only resetting the available upgrade slots.

[Next server save]

14.09.2026

Fixed an issue where Reflect was displaying stats on certain items, causing unnecessary and repetitive messages.

[Next server save]

13.09.2026

Released Client Update 4.1.9 for Windows and Android.

  • Added all required client changes to support the updates mentioned above.
  • This update will not prevent you from logging in if you don't have it, but we highly recommend updating to avoid any glitches or issues with the Inspect and Player Settings windows.
  • The client update will be released right after the next server save.

[Next server save]

13.09.2026

Improved the Inspect Window to make it more advanced, organized, and informative.

  • Added HP and Mana regeneration per second.
  • Added Armor, Defense, and Attack stats.
  • Added Elemental Protection stats.
  • Added Reflect stats.
  • Changed the Show/Hide Items option to apply to the entire Inspect Window, giving you more control over who can inspect your character and improving privacy.

[Next server save]

13.09.2026

Fixed a very rare issue where a character could survive after reaching 0 HP and 0 Mana due to a level up. Characters will now correctly die when reaching 0 HP and 0 Mana.

[Next server save]

12.09.2026

Fixed few issues that may freeze server for like 2 seconds.

[Next server save]

12.09.2026

Players who kicked out from CTF and Battlefield events to balance teams will now gain 1 event point.

[Next server save]

12.09.2026

Changed the visibility requirement for targeting players with spells and weapons.

  • Some vocations, especially Paladins and Druids, could previously use spells such as Sio, attack spells, or target-based abilities on players who were technically outside their visible screen, particularly near the north and south edges.
  • No spell, weapon, or attack range has been changed or reduced. This change is only related to target visibility.
  • You will now only be able to attack or heal a player if you can actually see their character, and they can see you as well. Seeing only their name at the edge of the screen is no longer enough.
  • This mainly affects situations where a player is at the very top or bottom of the screen, where their name could be visible even though their character was not.

We believe this makes targeting more fair and consistent, while keeping all existing spell and weapon ranges unchanged.

[Next server save]

12.09.2026

Fixed an issue that made players can't walk through the players below protection level.

[Next server save]

12.09.2026

Fixed an issue with auto loot as it wasn't working after latest changes.

[Live]

12.09.2026

Released Client Update 4.1.8 for Windows and Android.

  • Added all required client changes to support the updates mentioned above.
  • Fixed an issue where condition icons would shrink when hovering over them with the mouse.

Released Android Client Update — APK v2.0.

  • This APK update is required to log in after the next server save and support the latest changes.

⚠️ Important ⚠️

This client update is required to be able to log in after the next server save.

[Next server save]

12.09.2026

Added a new Player Settings option to choose how damage numbers are displayed: K, M, B, or normal damage values.

  • The option is disabled by default.
  • Only players who enable it will see the shortened damage format.
  • The selected damage format will also be applied to the server log.

[Next server save]

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