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Boots

Boots

All boots usable by all vocations

Level 1
Soft Boots
Soft Boots
Level 1
Statshealth: 100/1 sec, mana: 200/1 sec
Boots of Fire
Boots of Fire
Level 1
Statsprotection fire +30% — It works against monsters only
Level 50
Cosmic Boots
Cosmic Boots
Level 50
StatsArm: 9, free slot: 1, mana leech amount: +2%, speed +20, health: 100/1 sec, mana: 100/1 sec
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Kraken Boots
Kraken Boots
Level 50
StatsArm: 8, free slot: 1, critical hit chance: +3%, critical damage: +6%, wand fighting +3, melee fighting +3, distance fighting +3, speed +25
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Level 200
Magic Boots
Magic Boots
Level 200
StatsArm: 11, healing increase: +2%, protection energy +2%, fire +2%, death +1%, speed +10, health: 50/1 sec, mana: 50/1 sec
Deadly Boots
Deadly Boots
Level 200
StatsArm: 10, wand fighting +1, melee fighting +1, distance fighting +1, protection energy +2%, earth +2%, holy +1%, speed +10
Level 300
Depth Calci
Depth Calci
Level 300
StatsArm: 12, healing increase: +3%, protection physical +1%, energy +2%, fire -2%, speed -10
Level 400
Glacierstep Boots
Glacierstep Boots
Level 400
StatsArm: 12, attack speed: +5%, speed +15
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Level 500
Winged Boots
Winged Boots
Level 500
StatsArm: 13, life leech amount: +1%, mana leech amount: +1%, speed +50, health: 300/1 sec, mana: 300/1 sec
Level 600
Pirate Boots
Pirate Boots
Level 600
StatsArm: 14, wand fighting +2, melee fighting +2, distance fighting +2, health: 200/1 sec, mana: 200/1 sec
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Embertrail Boots
Embertrail Boots
Level 600
StatsArm: 15, damage reduction: +3%, healing increase: +5%
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Level 900
Blessed Boots
Blessed Boots
Level 900
StatsArm: 15, protection physical +2%, reflect: 10% chance for 5% amount of death damage, speed +30
Level 1,000
Solarforge Boots
Solarforge Boots
Level 1,000
StatsArm: 16, free slot: 2, speed +15
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Level 1,100
Eternal Boots
Eternal Boots
Level 1,100
StatsArm: 18, healing increase: +5%, protection earth +5%, death +3%, reflect: 10% chance for 10% amount of holy damage, speed +35
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Level 1,300
Makeshift Boots
Makeshift Boots
Level 1,300
StatsArm: 20, life leech amount: +2%, mana leech amount: +2%, protection energy +5%, fire +5%, ice +5%, holy +3%, reflect: 10% chance for 10% amount of physical damage, speed +40
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Beastwalker Boots
Beastwalker Boots
Level 1,300
StatsArm: 22, free slot: 2, critical damage: +10%, damage increase: +5%
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Level 1,500
Arcane Boots
Arcane Boots
Level 1,500
StatsArm: 25, critical hit chance: +2%, critical damage: +5%, attack speed: +3%, protection physical +3%, life drain +5%, mana drain +5%, reflect: 10% chance for 10% amount of fire damage, speed +50
Level 1,800
Blessed Legion Boots
Blessed Legion Boots
Level 1,800
StatsArm: 30, free slot: 2, max health amount: +5%, max mana amount: +5%
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Darkfang Boots
Darkfang Boots
Level 1,800
StatsArm: 30, free slot: 2, life leech amount: +3%, mana leech amount: +3%
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Level 2,100
Pair of Dreamwalkers
Pair of Dreamwalkers
Level 2,100
StatsArm: 35, free slot: 2, critical hit chance: +5%, critical damage: +8%, damage increase: +5%, wand fighting +5, melee fighting +5, distance fighting +5, protection fire +5%
Make-do Boots
Make-do Boots
Level 2,100
StatsArm: 35, free slot: 2, life leech amount: +5%, mana leech amount: +5%, protection physical +10%, reflect: 25% chance for 10% amount of physical damage, health: 500/1 sec, mana: 600/1 sec
Level 3,000
Sanguine Galoshes
Sanguine Galoshes
Level 3,000
StatsArm: 42, free slot: 2, critical hit chance: +5%, critical damage: +10%, damage increase: +7%, wand fighting +8, melee fighting +8, distance fighting +8, protection physical +5%
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Sanguine Boots
Sanguine Boots
Level 3,000
StatsArm: 42, free slot: 2, life leech amount: +10%, mana leech amount: +7%, protection physical +10%, reflect: 25% chance for 50% amount of physical damage, health: 1000/1 sec, mana: 800/1 sec
Level 4,000
Mercurial Boots
Mercurial Boots
Level 4,000
StatsArm: 48, free slot: 2, life leech amount: +12%, mana leech amount: +8%, protection physical +10%, reflect: 25% chance for 58% amount of physical damage, health: 1200/1 sec, mana: 1000/1 sec
Seraphic Boots
Seraphic Boots
Level 4,000
StatsArm: 48, free slot: 2, critical hit chance: +5%, critical damage: +12%, damage increase: +8%, wand fighting +10, melee fighting +10, distance fighting +10, protection fire +5%
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